Module - Design, Development and Creativity
Class or Article - Article
Lesson or Name - Brooks Jr., F. P. (1987) No Silver Bullet
Essence and Accidents of Software
Engineering. Computer, 20, 10-19.
Additional Info - 10-19
Precis
As users did not know what they wanted and in order to try and align users and development systems prototyping was seem as a potential addition to the dev process to help visualise what was being developed. Brooks renders the idea that any person can adequately specify a satisfactory system in advance of it being built void. Brook advises to take your time during development and build small components first and get them right, invest in great designers, methods and methodologies. And for a business it is key to identify talent, develop those people, create career and learning paths and give them opportunities to grow
Reflection
I find I have to agree with Brook here that there is no silver bullet to IT issues. IT perfection and the users needs and desires are both ever moving targets and ones hopes of achieving either are gradually diminish as technology and peoples insights and opinions improve. In order to keep abreast of these changes is indeed to incoiporate the user in development, allow flexibility to change and tweak designs, this can only be enabled and delivered through skills practitioners and that is why identifying talent, nurturing it, developing it and giving it chances to grown are vastly important.
In essence I feel if you are chasing a moving target or two in this instance, firstly incorporate the users where possible and second acquire and build great staff. Great staff will pursue the best designed and as a result keep you as close to keeping your finger on the trigger so one day you can shoot your silver bullet. For nowimprove your aim with development and great people sow when you are ready to fire you hit the mark.
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